Roee-Sivan - Builder

Neon Highway

A Three.js endless-runner on a neon road with music features.

Trailer

A run through all six level themes: the neon road and its pickups, the drones and lasers that shoot across the lanes, and the city skyboxes that swap out as the speed climbs. Watch on YouTube →

Overview

An arcade endless runner rendered in WebGL: you weave a car down an infinite neon highway, dodging traffic and collecting pickups, with particle effects and a synced soundtrack. Six level themes swap the skybox and hazards as the speed climbs, all of it built on a modular vanilla-JS scene graph with no framework underneath.

What makes it interesting

  • Custom Three.js scene: procedural road, GLB vehicle models, particle system
  • Modular vanilla-JS architecture, no framework, 14 ES modules
  • Six level themes with swapping city skyboxes, drones and laser hazards

Technology

6 technologies, grouped by the job they do in this project.

Languages

  • JavaScript

Real-time 3D & games

  • Three.js
  • WebGL
  • glTF / GLB
  • Web Audio API

Tooling & delivery

  • Vercel

At a glance

Year
2026
Status
Live
Technologies
6

Repository

Read live from the GitHub API when this page was built, so it cannot drift away from the repository itself.

Name
RoeeSivan/Neon-highway
Primary language
JavaScript
Repository size
63.3 MB
Last push
April 2026
Stars
1

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