Neon Highway
A Three.js endless-runner on a neon road with music features.
Trailer
Overview
An arcade endless runner rendered in WebGL: you weave a car down an infinite neon highway, dodging traffic and collecting pickups, with particle effects and a synced soundtrack. Six level themes swap the skybox and hazards as the speed climbs, all of it built on a modular vanilla-JS scene graph with no framework underneath.
What makes it interesting
- Custom Three.js scene: procedural road, GLB vehicle models, particle system
- Modular vanilla-JS architecture, no framework, 14 ES modules
- Six level themes with swapping city skyboxes, drones and laser hazards
Technology
6 technologies, grouped by the job they do in this project.
Languages
- JavaScript
Real-time 3D & games
- Three.js
- WebGL
- glTF / GLB
- Web Audio API
Tooling & delivery
- Vercel
At a glance
- Year
- 2026
- Status
- Live
- Technologies
- 6
Repository
Read live from the GitHub API when this page was built, so it cannot drift away from the repository itself.
- Name
- RoeeSivan/Neon-highway
- Primary language
- JavaScript
- Repository size
- 63.3 MB
- Last push
- April 2026
- Stars
- 1